Tuesday, March 31, 2009

Seemed Like a Good Idea - Episode 1

RESIDENT EVIL 5 - Unable to Shoot while moving

Welcome to the first episode of SLAGI, in slagi we look at what we think are pretty ordinary decisions made by game developers. We will be looking at mostly newish games and we begin with RE5. We are all aware that Resident Evil is the grandfather of survival horror games and that much respect goes out to the franchise for what it did many years ago.

The fact that the core gameplay hasn't changed is a little concerning. RE5 is essentially a action shooter with enemies coming from left right and center and in many cases are right up in your face. We are stuck with having to run away from an enemy do a quick turn(thank god that made it into the game) and then start shooting.

Not being able to run and shoot in RE5 is a total let down for many gamers. Lets make this clear, if this wasn't a Resident Evil game no one would stand for such a bad decision. To make things worse the developers were talking about the ability to be able to run and gun but had to pull it from the game late in its development.

RE5 is still a great game but you can bet your bottom dollar that RE6 will not have 1990's controls :)

No comments: